Grimm Season 2 launches with strong episode - Ars Technica
2008-11-03 20:11
McGee's studio, Spicy Horse, has proven a distinct knack for retelling fairy tales, in large part due to McGee's passion for the genre.
Here at Ars, we've been fans of American McGee's Grimm ever since Ben got to play around with a preview build of the first episode. So far, we've actually been pretty impressed with the games we've gotten to review. McGee's studio, Spicy Horse, has proven a distinct knack for retelling fairy tales, in large part due to McGee's passion for the genre.
"I really enjoy working with these ancient fantasy and fairy tale narratives," said McGee in a recent interview with Ars. "There are a lot of interesting and evocative themes in these stories. If I spent the rest of my game-making career focused on the fairy tale genre I’d never run out of stories and likely not get bored."
The first season wrapped up back in September, and the developers over at Spicy Horse have taken the time off to work on producing Season Two, which will feature a number of game tweaks based on feedback they received from players. And now, the second season is launching with a Halloween-themed version of The Master Thief.
